Mech Class: Heavy
Weight: 75 Tons
Tech Base: Inner Sphere
Federated Suns (House Davion)
Jak "Irish" Black (Jay)
The Black Knight was introduced in 2578 as a front-line command BattleMech for the Star League Defense Force. Its advanced communications gear allowed the Black Knight to effortlessly coordinate an entire company during combat, and could easily link into the command frequencies of its parent regiment and orbital support satellites. The loss of Kong's orbital factory in 2802 forced the company to produce less advanced line of Black Knight 'Mechs, though the recovery of lostech has allowed for more advanced variants to be produced.
The Black Knight is a BattleMech that appears to be a jack-of-all-trades. The all energy weapon configuration allows it to operate for long periods without re-supply. The good armor protection allows the 'Mech to stand up to a great deal of punishment.
The BL12 is probably the most technologically advanced version of the Black Knight to date. The 'Mech is also based on the BL6 model but takes the design in a different direction than the BL9. The first thing that was done to the design was the upgrade of all of the Medium Lasers and the PPC to extended range versions. Next, the 'Mech has had its heat sinks upgraded to double heat sinks. Because of this, the number of heat sinks has been reduced to sixteen from twenty. Finally, all of the weapons were mated to a Targeting Computer.
Taking the use of the Targeting computer to the extreme, House Davion has made the most of their technological advancement. It has the Heat dissipation to fire and ERPPC and 2 Large Lasers on the move.
Thirteen tons of armor, No Ammo and a Standard engine means this mech is one tough nut to crack. No real easy way to bring this one down. It is only average speed and lacks jump jets so use your maneuverability to your advantage.
Rating: 8 of 10