Saturday, October 1, 2011

Mech Modification: Black Knight BL-12-KNT "Reaver"

Our Modified Mechs have added another to their ranks.

Irish has jumped into bed with both Blake's Castaways and Clan Diamond Shark.  Doing so he has built a pretty scary Class 4 Mech.

"Red" should be reviewing this one shortly.   Stay tuned...


Black Knight BL-12-KNT "Reaver"
Rules Level: Experimental Tech
Technology Base: Mixed
Chassis Config: Biped
Production Year: 3066
Extinct By: Unknown

Chassis: Unknown Endo-Steel
Power Plant: Unknown 300 Fusion Engine
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h (86.4 km/h)
Jump Jets: None
     Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
     2 (CL) ER Large Lasers
     4 (CL) ER Medium Lasers
     1 Hatchet
Manufacturer: Unknown
     Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Technology Base: Mixed 75.00 tons
Chassis Config: Biped Cost: 9,413,250 C-Bills
BV2: 2,652 Tech Rating/Era Availability: X/X-X-X

Equipment

Mass
Internal Structure: Endo-Steel 4.00
Internal Locations: 2 CT, 1 LT, 4 LA, 3 RA, 2 LL, 2 RL
Engine: 300 Fusion Engine 19.00
Walking MP: 4
Running MP: 6 (8)
Jumping MP: 0
Heat Sinks: 17 (34) - Double Heat Sink (12 in engine) 7.00
Heat Sink Locations: 2 LT, 2 RT, 1 LA
Gyro: Standard 3.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H    R: SH+UA+LA+H
Armor: 231 points - Standard Armor 14.50


Internal Armor

Structure Factor
Head: 3 9
Center Torso: 23 35
Center Torso (rear):
11
R/L Torso: 16 24
R/L Torso (rear):
8
R/L Arm: 12 24
R/L Leg: 16 32

Weapons and AmmoLocationHeatCriticalsTonnage
Hatchet RA 0 5 5.00
(CL) ER Medium Laser LA 5 1 1.00
(CL) ER Medium Laser RT 5 1 1.00
(CL) ER Large Laser RT 12 1 4.00
MASC RT 0 4 4.00
(CL) ER Medium Laser LT 5 1 1.00
(CL) ER Large Laser LT 12 1 4.00
(IS) Targeting Computer LT -- 3 3.00
(CL) ER Medium Laser HD 5 1 1.00

BattleForce Statistics
MVS (+0)M (+2)L (+4)E (+6)Wt.OVArmor: 8Points: 27
5552031Structure: 6
Special Abilities: MEL, ENE, SRCH, ES, SOA

Wednesday, September 28, 2011

"Red" Reviews: Cyclops CP-11-BJ "BlackJack"

Name: Cyclops CP-11-BJ "BlackJack" 

Mech Class: Assault

Weight: 90 Tons

Tech Base: Inner Sphere

Primary Manufacturer:
Starlight Stables (Solaris 7)

Olympiad Mechwarriors:
Charles "BlackJack" Jackson (Scott)









Description:
The Cyclops began production in 2710 and gets its name from its cockpit, which looks like a single eye in the center of its head assembly. The Cyclops was designed as a heavy assault and command 'Mech. In order to carry out this role, the Cyclops is built to defend itself at a variety of ranges and also has a top speed of 64.8 km/h, which is higher than average for most ninety ton 'Mechs. Additionally, the Cyclops is armored with ten tons of armor. While this is below average for a 'Mech of its weight, the tendency of a Cyclops not to go anywhere without the rest of a command lance means that the 'Mech, and the commander inside, are generally well protected.

Armament: 
The CP-11-BJ "BlackJack" began life as a CP-11-G.  It has gotten a complete overhaul thanks to the engineers at NAIS and the techs from Starlight Stables.  The primary armament are twin Rotary AC 5's with one located in each torso.  Each have two tons of Case protected ammo also located in the side torsos.   Three ER Medium Lasers are the back up weapons, with one in each arm and one in the Center torso. 

To save on weight one heat sink was removed.  To maximize protection, the ferro-fiberous armor was removed and replaced with 17.5 tons of standard armor.

Saffron's Analysis:  
This one is a brawler alright.  Not your typical Cyclops which usually doesn't quite live up to the "Assault" class it is in.

In the cramped areas of our Arenas, this mech should shine.  With Max armor, it should be around for a bit.  A 90 ton mech moving 4/6/0 without an XL engine is not that common a sight.

The downside to this mech are hard to find, but here goes.  80 rounds of RAC5 ammo might be too little, given the mech has max armor.  Good chance this mech runs out of ammo before the armor is penetrated.  The only other "flaw" I can see is no long range weaponry...though in the arenas, that rarely comes into play. 

Rating: 8.5 of 10


Tech Readout:
http://solarisseven.blogspot.com/2011/09/mech-modification-cyclops-cp-11-bj.html

Mech Modification: Cyclops CP-11-BJ "BlackJack"

Our 2nd Modified Mech.  BlackJack  has taken advantage of his NAIS sponsorship and Starlight stables Membership to make this nasty beast.

"Red" should be reviewing this one shortly.   Stay tuned...

Cyclops CP-11-BJ
Rules Level: Tournament Legal
Technology Base: Inner Sphere
Chassis Config: Biped
Production Year: 3058
Extinct By: Never

Chassis: Unknown Endo-Steel
Power Plant: Unknown 360 Fusion Engine
Cruising Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
     Jump Capacity: 0 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
     2 Rotary AC/5s
     3 ER Medium Lasers
Manufacturer: Unknown
     Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown


Technology Base: Inner Sphere 90.00 tons
Chassis Config: Biped Cost: 10,152,460 C-Bills
BV2: 2,141 Tech Rating/Era Availability: E/X-X-E

Equipment

Mass
Internal Structure: Endo-Steel 4.50
Internal Locations: 1 HD, 1 CT, 1 LT, 1 RT, 3 LA, 3 RA, 2 LL, 2 RL
Engine: 360 Fusion Engine 33.00
Walking MP: 4
Running MP: 6
Jumping MP: 0
Heat Sinks: 10 (20) - Double (10 in engine) 0.00
Gyro: Standard 4.00
Cockpit: Standard 3.00
Actuators: L: SH+UA+LA+H    R: SH+UA+LA+H
Armor: 279 points - Standard Armor 17.50
CASE Locations: 1 LT, 1 RT 1.00


Internal Armor

Structure Factor
Head: 3 9
Center Torso: 29 44
Center Torso (rear):
14
R/L Torso: 19 29
R/L Torso (rear):
9
R/L Arm: 15 30
R/L Leg: 19 38

Weapons and AmmoLocationHeatCriticalsTonnage
ER Medium Laser RA 5 1 1.00
ER Medium Laser LA 5 1 1.00
Rotary AC/5 RT 1 /shot (6.0 max) 6 10.00
Rotary AC/5 LT 1 /shot (6.0 max) 6 10.00
ER Medium Laser CT 5 1 1.00
@Rotary AC/5 (40) RT -- 2 2.00
@Rotary AC/5 (40) LT -- 2 2.00




















Tuesday, September 27, 2011

The Jungle (House Liao) Map

Video of the Jungle Arena.



Quite open.  Collapsing map should make things fun.  You can find all the rules in the link above.